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Lorenzo Avi
February 19, 2025
Yan Trostin
Meet
Lorenzo Avi

Expertise:

Art Direction | Game Design | Production Leadership

Pronouns
he/him
Fun Fact
I am already buried in Sapienza, Italy. Right beyond the village church, close to the beach.
Courses

n/a

Lorenzo Avi, originally from Belgium, is a seasoned creative professional with a diverse background in Fine Arts, Typography, Interior Architecture, CGI production, and user-centric design. With a passion for visual storytelling and interactive media, he ventured into the game industry, where he has spent over 20 years crafting, directing, and leading creative teams for some of the world’s most renowned gaming companies, including Atari, Ubisoft, Square Enix, Electronic Arts, DICE, and Zynga.

Throughout his career, Lorenzo has played a pivotal role in shaping immersive digital experiences, working across France, Canada, Sweden, Denmark, the UK, Spain, China, and the USA. His expertise spans art direction, game design, and production leadership, making him a key figure in the evolution of interactive entertainment.

Beyond his contributions to the gaming industry, Lorenzo has expanded into the education sector, driven by a passion for fostering creativity and innovation in the next generation. He is now part of the CMKL University team, where he shares his wealth of experience, common values, and educational ambitions to inspire future creators.

Game Product

Rayman Origins, Battlefield V, Splinter Cell: Conviction, Thief, ZombiU, Hitman: World Of Assassination

Education
  • 2018 – 2021 Teacher & Jury Member - Game DesignHaute Ecole Albert Jacquard
  • 2003 - 2004 CGI Shorts Production Professional Diploma Ecole Emile Cohl
  • 1995 - 1999 Master in Interior Architecture Académie Royale des Beaux-Arts de Bruxelles, Belgium
  • Typography and Graphic Design, Ecole Nationale d’Etudes Supérieure de la Cambre, Belgium
  • 1989 - 1993 Secondary High School Artistic Diploma Institut St-Luc
Current Research

n/a

Selected Publications